Celeste

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Overview   Match History    
Celeste
120x120
The Gifted Starmage
Release Date: February 26, 2015
Cost: 8000 Glory 900 Ice
Attack Type: Ranged
Position: Lane
Role: Mage
Resource: Energy
Statistics
Health: 632 (+ 65)
Health Regen: 2.23 (+ 0.23)
Energy: 380 (+ 32)
Energy Regen: 2.53 (+ 0.21)
Movespeed: 3.3
Weapon Damage: 10 (+ 0)
Attack Speed: 1 (+ 0.032%)
Range: 5
Armor: 20 (+ 6)
Shield: 20 (+ 6)

Lore

Above Boiling Bay

The Masker-Rage

Escape to the Fold Part 1

Escape to the Fold Part 2

Abilities

Heroic PerkJulia's Light
Celeste Heroic Perk Julia's Light.png
Celeste's basic attacks have a spell component, dealing 65-115 (level 1-12) crystal damage with a 75% crystal ratio. Celeste's basic attacks also reveal enemy heroes for 1.5 seconds - even after the target leaves vision range.


AHeliogenisis
Celeste Slot A Heliogenisis.png
Celeste forms a small star at a target location, dealing crystal damage to nearby enemies. The star will briefly linger on the field. If Celeste uses this ability on an existing star, the star will go supernova, dealing more crystal damage in a larger area. Deals reduced damage to minions. Deals reduced damage to turrets if out of range.
Damage: 120 / 170 / 220 / 270 / 320 (+100% of Crystal Power)
Nova Damage: 150 / 200 / 250 / 300 / 350 (+220% of Crystal Power)
Range: 7 / 7 / 7 / 7 / 9
Damage to Minions: 120 / 145 / 170 / 195 / 220 (+25% of Crystal Power)
Cooldown: 2.8 / 2.4 / 2 / 1.6 / 1.2


BCore Collapse
Celeste Slot B Core Collapse.png
After a brief delay, the target location collapses and nearby enemies are stunned and take crystal damage.
Damage: 100 / 175 / 250 / 325 / 475 (+40% of Crystal Power)
Stun Duration: 1 / 1 / 1 / 1 / 1.5
Cooldown: 16 / 15 / 14 / 13 / 10


CSolar Storm
Celeste Slot C Solar Storm.png
Celeste launches a storm of stars that travel across the world. Stars collide with the first enemy they hit, dealing crystal damage in an area. The number of stars increases each time Solar Storm is upgraded. Deals 50% to structures.
Lead Star Damage: 300 / 325 / 350 (+100% of Crystal Power)
Star Damage: 150 / 160 / 170 (+20% of Crystal Power)
Stars: 3 / 5 / 7
Cooldown: 70 / 65 / 60


Patch History

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